A 3D Shooter submitted as part of a games development course.

The major revisions included in this submission are:

1. Creation and implementation of environmental hazards: death ball and forcefield.

2. Building an underground level which pulls on the course teaching on using light to guide players.

3. Building an introductory level that shows the player some of the enemies, and the game artefacts in a hazard free level.

4. Build on the teaching of 'story' by introducing a backstory and cut scenes.

5. Added custom built music to one level.

6. Included 'triggered' enemies that add complexity and uncertainty to the gameplay.


For some reason the WebGL is throwing a Javascript error when you try to exit the game - although the Unity and windows versions do not have the same problem. I am assuming it is some artefact of the unity build process, and I am not skilled enough to even begin to diagnose this. Anyone with an insight, I'd be delighted to be enlightened.


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Condemned:Exile 200 MB